Week 10 - Project Conclusion| The four F's of active reviewing
- Elisa Shen
- Oct 6, 2024
- 2 min read
As I wrap up this final blog entry for my Mind Trip project, I reflect on the journey that has brought me to this point. Using the Four F's reflective model—Facts, Findings, Feelings, and Future—allows me to look back on the project, its successes, challenges, and what lies ahead.
Facts
Throughout this project, I worked to design a neurofeedback-based system aimed at helping young adults with physical disabilities manage their mental health. The system integrates real-time brainwave feedback to offer users control over their emotional states, while fostering greater self-awareness and interaction with their environment. I also explored marketing opportunities to extend the project’s reach, including considering partnerships with medical centres, rehabilitation institutions, and mental health counselling services. Additionally, I worked on refining brainwave data visualisation to create a more immersive experience. Despite the technical complexities, I managed to demonstrate the project’s core value in addressing mental health challenges.

Findings
One of the key takeaways from this project is the effectiveness of combining neurofeedback with interactive visual feedback to improve emotional regulation. I found that users became more engaged with their mental health management when provided with immediate visual cues that reflect their emotional states. The inclusion of real-time feedback proved essential for empowering users to control their anxiety or stress levels. Additionally, my exploration of partnerships revealed promising avenues for future collaborations with medical and educational institutions, which could help bring this project to a larger audience. However, I also realised the need to refine certain technical aspects, such as better integrating brainwave data, which will be crucial for the project’s long-term success.
Feelings
Reflecting on this journey, I feel a deep sense of accomplishment, knowing that my project has the potential to make a meaningful impact on users’ lives. There were moments of doubt, particularly when faced with technical challenges and the steep learning curve of integrating neurofeedback with Unity, but overcoming these hurdles has made the process rewarding. The feedback I received during testing phases and the opportunity to explore marketing strategies reaffirmed that this project can help fill a gap in mental health support for young adults with physical disabilities. The process has been challenging, but it has also strengthened my belief in the project’s potential.


Future
Looking forward, there are clear areas for growth. My primary focus will be on improving the brainwave pattern analysis, so users can observe their emotional states and neurofeedback data in real-time, making the experience more seamless. I also plan to collaborate with institutions such as medical centres and educational organisations to expand the accessibility of Mind Trip and explore the commercial potential through partnerships with companies like Unicorn. These steps will be critical for evolving the project into a fully developed tool that can support a broader user base, with the ultimate goal of improving emotional well-being through innovative neurofeedback technology.
This project marks the beginning of a much larger journey, and I am excited for the future steps that will take Mind Trip to the next level.
Reference:
Shen, Elisa. (2024). Feedback. Miro. https://miro.com/app/board/uXjVKsJq4ao=/
Shen, Elisa. (2024). FInal Outcome. Miro. https://miro.com/app/board/uXjVKsJq4ao=/
Shen, Elisa. (2024). Product Development. Miro. https://miro.com/app/board/uXjVKsJq4ao=/



Comments